“With enough stupidity you can get any car to roll over” (MSN AUTO)

What stuntmen and women need is maths!

Maths is essential to the process, from calculating speeds and braking distances to looking at the ratio of the amount of film shot to the length of time of the end sequence. The stunt and crash is outlined, and the co-ordinator explains how he must calculate speeds and stopping distances carefully.

So you want to be a stuntman?

First think of the pain.

Mark Eiden, 52, a professional stuntman (pictured) who is not only afraid of heights, but was once told he likely wouldn’t walk again. Eiden’s had surgery on both arms and shoulders, five knee surgeries, six nasal reconstructions, foot and hand surgery and a facial cast. He fell off the top of a stunt car at 40 mph when the tyre blew. He gaffer taped his ear and continued, despite severe concussion. Northern Express Michigan

If you still want to be a stuntman do the Maths:

Rolling a Car:

You can use quick handbrake turn, speed around a corner, fishtail into the curb or some other lunatic thing. The most controlled way to roll a car is to use a ramp.

These ramps often have a kicker at the end to add extra lift. Ramp calculations can be complicated, but the simplest way to look at the maths is to determine the angle a car will roll ie. When the Centre of Gravity moves over the base.

Centre of Gravity vs Base Width

The distance between the front wheels in cars is often called the track width.

So the Lamobgini Diablo is very hard to roll (build a higher ramp) and it therefore beats the SUV for stability every time.

Balancing on 2 Wheels

A more skilled stunt involves driving a car on two wheels. A very skilled stunt driver can lift the car onto wheels by snaking the car back and forth across the road until it balances on 2 wheels.

From the Centre of Gravity vs Base angles above you can see that the SUV is the easiest car to balance of 2 wheels.

But there is nothing quite as crazy as this SUV stunt:

This is a repost of Mathspig’s very popular Stuntman/woman series.

The main concern when jumping off a building is that the airbag (cardboard boxes) cover the drop zone.

The maths calculations involved in jumping off a building are straightforward. You might like to check out How Maths Solved a real murder.

Jump Height that Kills

It doesn’t take much of a fall to cause damage. Sean Hughes, professor of surgery at Imperial College, London. Says “From a height of 3m you could fracture your spine,” he says. “At around 10m, you’re looking at very serious injuries.” (The Guardian, 20 MAY 2014)

Stunt Jump from building from standing start

As this jump – as in most base jumps – involves a standing start:

This is a repost of Mathspig’s very popular Stuntman/woman series.

Star Stuntmen

Star Stuntmen Monte Perin (pictured) has involved many films, including “Spider-Man,” “Star Trek, “Indiana Jones and the Kingdom of the Crystal Skull” and portraying Arnold Schwarzenegger’s stunt double in “Terminator 3: Rise of the Machines.”

Perhaps his most difficult stunt was landing his Harley in an open boxcar of a moving train for Disney’s 2008 Adam Sandler movie “Bedtime Stories”. In a career of over 25 years Perin has broken “almost everything” including both his arms, legs, knees, feet, ankles, several ribs, his back and his pelvis. See Confessions of a stuntman

Veteran stuntman Evel Knievel (1938 – 2007) was the pioneer of many stunt jumps. Here he is jumping 10 cars and 3 vans in 1973.

“With enough stupidity you can get any car to roll over” (MSN AUTO)

What stuntmen and women need is maths!

Maths is essential to the process, from calculating speeds and braking distances to looking at the ratio of the amount of film shot to the length of time of the end sequence. The stunt and crash is outlined, and the co-ordinator explains how he must calculate speeds and stopping distances carefully.

So you want to be a stuntman?

First think of the pain.

Mark Eiden, 52, a professional stuntman (pictured) who is not only afraid of heights, but was once told he likely wouldn’t walk again. Eiden’s had surgery on both arms and shoulders, five knee surgeries, six nasal reconstructions, foot and hand surgery and a facial cast. He fell off the top of a stunt car at 40 mph when the tyre blew. He gaffer taped his ear and continued, despite severe concussion. Northern Express Michigan

If you still want to be a stuntman do the Maths:

Rolling a Car:

You can use quick handbrake turn, speed around a corner, fishtail into the curb or some other lunatic thing. The most controlled way to roll a car is to use a ramp.

These ramps often have a kicker at the end to add extra lift. Ramp calculations can be complicated, but the simplest way to look at the maths is to determine the angle a car will roll ie. When the Centre of Gravity moves over the base.

Centre of Gravity vs Base Width

The distance between the front wheels in cars is often called the track width.

So the Lamobgini Diablo is very hard to roll (build a higher ramp) and it therefore beats the SUV for stability every time.

Balancing on 2 Wheels

A more skilled stunt involves driving a car on two wheels. A very skilled stunt driver can lift the car onto wheels by snaking the car back and forth across the road until it balances on 2 wheels.

From the Centre of Gravity vs Base angles above you can see that the SUV is the easiest car to balance of 2 wheels.

But there is nothing quite as crazy as this SUV stunt:

The main concern when jumping out off a building is that the airbag (cardboard boxes) cover the drop zone.

The maths calculations involved in jumping off a building are straightforward. You might like to check out How Maths Solved a real murder.

Jump Height that Kills

It doesn’t take much of a fall to cause damage. Sean Hughes, professor of surgery at Imperial College, London. Says “From a height of 3m you could fracture your spine,” he says. “At around 10m, you’re looking at very serious injuries.” (The Guardian, 20 MAY 2014)

Stunt Jump from building from standing start

As this jump – as in most base jumps – involves a standing start:

“With enough stupidity you can get any car to roll over” (MSN AUTO)

What stuntmen and women need is maths!

Maths is essential to the process, from calculating speeds and braking distances to looking at the ratio of the amount of film shot to the length of time of the end sequence. The stunt and crash is outlined, and the co-ordinator explains how he must calculate speeds and stopping distances carefully.

So you want to be a stuntman?

First think of the pain.

Mark Eiden, 52, a professional stuntman (pictured) who is not only afraid of heights, but was once told he likely wouldn’t walk again. Eiden’s had surgery on both arms and shoulders, five knee surgeries, six nasal reconstructions, foot and hand surgery and a facial cast. He fell off the top of a stunt car at 40 mph when the tyre blew. He gaffer taped his ear and continued, despite severe concussion. Northern Express Michigan

If you still want to be a stuntman do the Maths:

Rolling a Car:

You can use quick handbrake turn, speed around a corner, fishtail into the curb or some other lunatic thing. The most controlled way to roll a car is to use a ramp.

These ramps often have a kicker at the end to add extra lift. Ramp calculations can be complicated, but the simplest way to look at the maths is to determine the angle a car will roll ie. When the Centre of Gravity moves over the base.

Centre of Gravity vs Base Width

The distance between the front wheels in cars is often called the track width.

So the Lamobgini Diablo is very hard to roll (build a higher ramp) and it therefore beats the SUV for stability every time.

Balancing on 2 Wheels

A more skilled stunt involves driving a car on two wheels. A very skilled stunt driver can lift the car onto wheels by snaking the car back and forth across the road until it balances on 2 wheels.

From the Centre of Gravity vs Base angles above you can see that the SUV is the easiest car to balance of 2 wheels.

But there is nothing quite as crazy as this SUV stunt:

The main concern when jumping out off a building is that the airbag (cardboard boxes) cover the drop zone.

The maths calculations involved in jumping off a building are straightforward. You might like to check out How Maths Solved a real murder.

Jump Height that Kills

It doesn’t take much of a fall to cause damage. Sean Hughes, professor of surgery at Imperial College, London. Says “From a height of 3m you could fracture your spine,” he says. “At around 10m, you’re looking at very serious injuries.” (The Guardian, 20 MAY 2014)

Stunt Jump from building from standing start

As this jump – as in most base jumps – involves a standing start: