Posts Tagged ‘Graph’

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3. Movie Stunt MATH: The Motorbike Jump

October 23, 2018

Star Stuntman

Picture 2

Star Stuntman Monte Perin (pictured) has involved many films, including “Spider-Man,” “Star Trek, “Indiana Jones and the Kingdom of the Crystal Skull” and portraying Arnold Schwarzenegger’s stunt double in “Terminator 3: Rise of the Machines.”

1. perlin_stunt_ Terminator 3

Perhaps his most difficult stunt was landing his Harley in an open boxcar of a moving train for Disney’s 2008 Adam Sandler movie “Bedtime Stories”. In a career of over 25 years Perin has broken “almost everything” including both his arms, legs, knees, feet, ankles, several ribs, his back and his pelvis. See Confessions of a stuntman

Veteran stuntman Evel Knievel (1938 – 2007) was the pioneer of many stunt jumps. Here he is jumping 10 cars and 3 vans in 1973.

2 Evel Knievel JUNE-23-1973

His injuries are legendary:

3 the-many-injuries-of-evel-knievel1

More Evel Knievel

Ramp Design

4 Ramp Design Angle of final kicker

The angle of the kicker in ramp design can vary from 100 – 700 (See below)

5 Robbie Maddison's 2008 New Year's Eve jump Arc de Triomphe at the Paris Las Vegas

Picture 2

 

Moto-X Ramp Jump Maths

The Problem? 

If the ramp angle is too high, the stunt jumper also goes high, but doesn’t travel very far.

If the ramp angle is too low, the stunt jumper doesn’t stay in the air for very long and therefore doesn’t travel far. (see below0

The stunt jumper wants the OPTIMUM RAMP ANGLE.

6 motorbike -parabola Mr Reid

……………………………………………………………………………

METHOD 1: TRIGONOMETRY (cos we can)

7 bike jump 1 Method 1

 

Picture 2

Picture 2

As any bike nut knows increasing speed at ake off will increase jump distance.

Here is a graph from final gear for speed vs angle to jump 90m.

Picture 2

OPTIMISING RAMP ANGLE

12 optimising ramp angle

Picture 2

……………………………………………………………………………….

METHOD 2: MORE TRIGONOMETRY 


13bike jump Method 2

METHOD 1 is approximate (See STEP 1 & STEP 2 above), but as METHOD 2 produces the same ans (See above), it is very useful.

You will find a thoroughly detailed calc for STUNT JUMP MATHS here:

And everything you ever wanted to know about PHYSICS OF STUNT JUMPS here. 

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I Can’t Sleep: Caffeine Math Part 3 USA UNITS

August 14, 2018

I Can’t Sleep Math: Caffeine Maths METRIC HERE.

Sensitivity to caffeine varies for individuals, but in healthy adults the half life for caffeine is approx 6hrs meaning your body eliminates half the caffeine you have drunk in 6 hrs. Ref: Caffeine Pharmacology

Caffeine interferes with sleep. One study found that consuming caffeine 6 hours before bedtime reduced total sleep time by 1 hour.

Caffeine content sources Caffeine Content Data Base

Street art by JEKS, South Carolina

The Half life equation is an exponential function.

The Mayo Clinic advises up to 400mg Caffeine a day for adults, which would be;

10 black teas

7 instant coffees

4 cappuccinos

2 dark roast brewed

less than one cup of Black Insomnia Coffee.

Approx half this amount of caffeine for 14 yos.

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I Can’t Sleep: Caffeine Maths Part 3 METRIC

August 14, 2018

I Can’t Sleep: Caffeine Math USA UNITS HERE.

Sensitivity to caffeine varies for individuals, but in healthy adults the half life for caffeine is approx 6hrs meaning your body eliminates half the caffeine you have drunk in 6 hrs. Ref: Caffeine Pharmacology

Caffeine interferes with sleep. One study found that consuming caffeine 6 hours before bedtime reduced total sleep time by 1 hour.

Caffeine content sources Caffeine Content Data Base

Street art by JEKS, South Carolina

The Half life equation is an exponential function.

The Mayo Clinic advises up to 400mg Caffeine a day for adults, which would be;

9 black teas

6 instant coffees

4 cappuccinos

2 dark roast brewed

less than one cup of Black Insomnia Coffee.

Approx half this amount of caffeine for 14 yos.

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5. It’s Too Hard

September 29, 2017

The Complaint:  

It’s too hard!………………

………………………………………………………………………….

The Cause:

This response often results when students face some new topic – often beyond numbers – that students can’t handle on auto pilot. Instead of working through the problem, they crash and burn.

………………………………………………………………………….

The Solution: 

I’m going to tell you a story. Bear with me for a minute. You did maths from Grade 1 to 6. You’re cool. No major dramas. Then something happens. A new topic, perhaps. Or a new teacher and a new topic. You don’t get it. You sit there looking confused. And then you do this. You say ‘I can’t do maths’( See post here) or ‘It’s too hard’.

In my maths teacher days terror topics were:

Long division

Algebra

Dividing Fractions

Geometry (because so few students listen to what the teacher is saying.)

Trigonometry (Lot of, you know, things to learn. Equations and stuff.)

So you stop doing maths. You retire at the age of, maybe, 13 years.

If you hit the MATHS WALL, here’s what you have to do. Back up a bit. Do some warm up maths on the topic. It’s out there.

eg. The Kahn Academy. I’m not saying it is easy. (See THE MATHS SPEECH here) I’m telling you it is doable. Practise.

Maths is always TOO HARD when you give up. But when you try amazing things can happen.

Besides, if a raccoon can do it.

Here is an exercise that you didn’t think you could do. But it is entirley doable by Middle School students with patience.

Karate Maths of OUCH! That hurts!


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1. Middle School Madness: BIG MATHS

June 12, 2017

…………………………………………………….

Community Maths can involve the school community or the wider, local community. The aim is to get maths out of the classroom and make it a hands-on experience.

Set up displays, posters, demonstrations or art/maths projects in your school library, gym or school yard or take some interesting maths to the local library, strip mall, town hall, local gardens or shopping mall. It will mean planning the project, collecting the materials and making a phone call to  the local, say, librarian, but libraries, for instance, welcome community involvement.

Here are just some community maths project ideas.

MATHS POSTERS

Major maths conferences around the world have poster displays. So why not a display of students maths posters in your school library or local library or even a nearby shopping mall. And students should be present at allocated times to explain their poster to other students, parents or members of the public.

Roosevelt Middle School students Jacob Klausner and Oliver Adelson WEST ORANGE, NJ, who were finalists heading to the National MathCon Competition.

Some of the best middle school maths posters can be found at MathsCareers, UK. Here are some posters from the 2016 competitions.

Winner 9 – 11 years Maths Poster Competition

Fatimah Patel Preston Girls High School

Runner Up 9 – 11 years Maths Poster Competition

Maja Kowalska McAuley Catholic High School

Winner 12-13 years Maths and Music Poster Competition

Laeticia Junanto Bancrofts School

 

MATHS DEMONSTRATIONS

Maths students can construct displays that involve interesting maths. The most amazing maths dispalys Mathspig has seen were at the 13e Salon Culture & Jeux  Mathematique in Paris. Here is LAGA Phd student Attouchi @ the 13e Salon Culture & Jeux  Mathematique in Paris.

She was showing students how to use a graph to create anamorphic projections. More detailed instructions here!!!

Palestinian Maths teacher Daina Taimina has many zany ideas. You’ll more Creative Maths ideas here.

Mentalist Maths … OK. This may include some Card Tricks … but they’re amazing. You’ll find 10 amazing Mentalist Math Tricks here.

Make some interesting cubes here.

Give students a variety of maths challenges they have to solve

like these Maths Mystery Box Challenges here.

Or let students explore some of the inspiring maths websites and pick a project. You will love the amazing German website IMAGINARY. It’s in English and has some fascinating videos!!!!!

Perhaps students could construct double pendulum like this one demonstrated at the MiMa-Museum, Oberwolfach, Germany. Mathspig can’t stop watching it. Fascinating!!!!!!! The double pendulum has some demanding trigonometry, but at the middle school level the 2D graph traced by the lower pendulum is fascinating enough (Below). And maths can provide equations for this movement. That’s impressive.

 

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CGI and Middle School Maths … Metric units

April 9, 2017

1. Story Board Sketches

The Pixar film, Finding Dory, began as storyboard sketches. There were 103,000 drawn for the film. The sketches are placed side-by-side in sequence in order to convey scenes and deliver a rough sense of how the story unfolds.

How many 64-page Exercise books would the story board take?

Only one side of the page of the 64-page exercise book would be used for storyboarding.

No. exercise books = 102,000/32  =  3,187.5

If put into flip Book form the story board sketches would produce a ‘rough’ version of the film.

Superman Vs Goku

………………………………………..

2. Ratio

If you are making a film about, say, Godzilla, you want him to be big. VERY BIG. But he has to share a screen with human characters.

If Godzilla is too big all the humans look like ants.

If he is too small … he looks like a toy TRex.

The Monster Maths:

Height: 108.2m Godzilla’s towering height in the 2014 film—the tallest onscreen incarnation ever

Tail: 167.74m Total length of Godzilla’s spiked tail

Volume: 89,724 m3 Godzilla’s total volume in the 2014 film.

Volume: 90,000 tons Godzilla’s volume if filled with water

Teeth: 1.07m  Length from the root to the tips of Godzilla’s canine teeth

Teeth: 60 Teeth in Godzilla’s mouth

Roar: 4.83km Approximate distance Godzilla’s roar reverberates. (100,000W Power of the 3.7m-high, 5.5m-wide speaker array from which the sound designers blasted Godzilla’s roar to record the sound in a “real world” context)

Feet: 17.66m  Total width of Godzilla’s feet across the widest point

Feet: 18.18m Length of Godzilla’s footprint from toe to heel

You vs Godzilla

The average height for 14-year-old boys in the U.S. is 164 cm.

For 14-year-old girls in the U.S. the average height is 158.75 cm.

Godzilla = 108.2 m  

We’ll assume an average height of, say, 1.6m for a 14 yo.

14 yo =  1.6 m    

Height:

108.2/1.6 = 67.6 = 68     

Footprint

You vs Godzilla’s Footprint

18.18/160 =  11.4         

Teeth

You vs Godzilla’s Tooth

1.07/1.60 = 0.7                      

………………………………………………

3. 3D Modeling: Polygon Count

3D modeling can be approached in several ways. There is a good explanation here.

One method is to use a 3D scanner to produce a 3D mesh.

Godzilla model under construction

Digital Godzilla as 3D mesh

The mesh consists of polygons. You’ll find everything you want to know about polygons here.

The greater the no. of polygons the better the resolution in a 3D mesh, the better the  resolution of the character or object as more shading and texture variation can be added.

So the POLYGON COUNT or POLY COUNT is a measure of the quality of an image.

Here are some POLY COUNTS:

Godzilla

500,000 polygons.

It took the 4 CGI artists 6 months to fully nail the texture of Godzilla’s scales. (See above)

Elysium

Just the space station ran close to 3 trillion polygons.

Transformers 2

Devastator had 13 million polygons

Clash of the Titans

The Kraken had 7 million Polygons.

Avatar

Apart from some bluescreen shots of live-action actors in cockpits, it’s all CG: gunships, missiles, smoke trails, water, fire, an army of photorealistic virtual characters and a giant tree made of 20 million polygons with 1.2 million leaves.

More here.

Lord of the Rings – The Two Towers (2002)

(See below)

The Gollum head model consisted of just over 2,600 polygons, which were mostly quads.

More here.

Film Animation vs Game Animation

The POLY COUNT is always greater in animated movies than in video games mainly because a higher poly count takes longer and costs more. A higher resolution is needed in a movie as it is shown on a much bigger screen.

Gollum: Game vs Film 3D model

Here are some POLY COUNTS for some popular games:

The Amazing Spiderman

Spiderman – 11,652

Assassin’s Creed 3

Benjamin Franklin – 17,744

Charles Lee – 25,994

Connor Kenway – 28,501

Desmond – 14,934

Haytham Kenya – 19,985

Batman: Arkham City

Batman: Film Version

Batman: Game Model

Batman Beyond suit – 13,050

Harley Quinn – 17,731

Harley Quinn (DLC) – 19,110

Poison Ivy – 15,977

Call of Duty: Black Ops

Frank Woods (full gear) – 19,777

Crysis 2 (console)

Nano suit – 19,073

Multiplayer suit – 27,414

………………….

FREE 3D MODELING FOR MIDDLESCHOOL STUDENTS

TINKERCAD is the free online resource that allows students to create their own 3D graphs – like Godzilla vs You (above) or 3D images that can be used for 3D printing. Play with the program. Mathspig had a little play and produced the genetically challenged chicken (below).

Tinkercad Dashboard

Find here.

Drag and drop shapes.

More here.

Play with shape dimensions.

More here.

Create figures for 3D printer.

MATHSPIG REPORT CARD: More playing with program needed!!!

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CGI and Middle School Math …. USA units

April 9, 2017

1. Story Board Sketches

The Pixar film, Finding Dory, began as storyboard sketches. There were 103,000 drawn for the film. The sketches are placed side-by-side in sequence in order to convey scenes and deliver a rough sense of how the story unfolds.

How many 64-page Exercise books would the story board take?

Only one side of the page of the 64-page exercise book would be used for storyboarding.

No. exercise books = 102,000/32  =  3,187.5

If put into flip Book form the story board sketches would produce a ‘rough’ version of the film.

Superman Vs Goku

………………………………………..

2. Ratio

If you are making a film about, say, Godzilla, you want him to be big. VERY BIG. But he has to share a screen with human characters.

If Godzilla is too big all the humans look like ants.

If he is too small … he looks like a toy TRex.

The Monster Maths:

Height: 355ft  Godzilla’s towering height in the 2014 film—the tallest onscreen incarnation ever

Tail: 550ft 4in Total length of Godzilla’s spiked tail.

Volume: 90,000 tons Godzilla’s volume if filled with water

Teeth: 3.51ft Length from the root to the tips of Godzilla’s canine teeth

Teeth: 60 Teeth in Godzilla’s mouth

Roar: 3 miles. Approximate distance Godzilla’s roar reverberates. (100,000W Power of the 12-foot-high, 18-foot-wide speaker array from which the sound designers blasted Godzilla’s roar to record the sound in a “real world” context)

Feet: 58ft  Total width of Godzilla’s feet across the widest point

Feet: 60ft  Length of Godzilla’s footprint from toe to heel

You vs Godzilla

The average height for 14-year-old boys in the U.S. is 64.5 inches or 5 feet 4½ inches.

For 14-year-old girls in the U.S. the average height is 62.5 inches or 5 feet 2½ inches.

Godzilla = 355ft

14 yo =  5’ 3”

Height:

355/5.25= 67.6 = 68

To make a 3D graph like this see below.

Footprint

You vs Godzilla’s Footprint

60/5.25 =  11.4

Teeth

You vs Godzilla’s Tooth

 3.5/5.25 = 0.7

………………………………………………

3. 3D Modeling: Polygon Count

3D modeling can be approached in several ways. There is a good explanation here.

One method is to use a 3D scanner to produce a 3D mesh.

Godzilla model under construction

Digital Godzilla as 3D mesh

The mesh consists of polygons. You’ll find everything you want to know about polygons here.

The greater the no. of polygons the better the resolution in a 3D mesh, the better the  resolution of the character or object as more shading and texture variation can be added.

So the POLYGON COUNT or POLY COUNT is a measure of the quality of an image.

Here are some POLY COUNTS:

Godzilla

500,000 polygons.

It took the 4 CGI artists 6 months to fully nail the texture of Godzilla’s scales. (See above)

Elysium

Just the space station ran close to 3 trillion polygons.

Transformers 2

Devastator had 13 million polygons

Clash of the Titans

The Kraken had 7 million Polygons.

Avatar

Apart from some bluescreen shots of live-action actors in cockpits, it’s all CG: gunships, missiles, smoke trails, water, fire, an army of photorealistic virtual characters and a giant tree made of 20 million polygons with 1.2 million leaves.

More here.

Lord of the Rings – The Two Towers (2002)

(See below)

The Gollum head model consisted of just over 2,600 polygons, which were mostly quads.

More here.

Film Animation vs Game Animation

The POLY COUNT is always greater in animated movies than in video games mainly because a higher poly count takes longer and costs more. A higher resolution is needed in a movie as it is shown on a much bigger screen.

Gollum: Game vs Film 3D model

Here are some POLY COUNTS for some popular games:

The Amazing Spiderman

Spiderman – 11,652

Assassin’s Creed 3

Benjamin Franklin – 17,744

Charles Lee – 25,994

Connor Kenway – 28,501

Desmond – 14,934

Haytham Kenya – 19,985

Batman: Arkham City

Batman: Film Version

Batman: Game Model

Batman Beyond suit – 13,050

Harley Quinn – 17,731

Harley Quinn (DLC) – 19,110

Poison Ivy – 15,977

Call of Duty: Black Ops

Frank Woods (full gear) – 19,777

Crysis 2 (console)

Nano suit – 19,073

Multiplayer suit – 27,414

………………….

FREE 3D MODELING FOR MIDDLESCHOOL STUDENTS

TINKERCAD is the free online resource that allows students to create their own 3D graphs – like Godzilla vs You (above) or 3D images that can be used for 3D printing. Play with the program. Mathspig had a little play and produced the genetically challenged chicken (below).

Tinkercad Dashboard

Find here.

Drag and drop shapes.

More here.

Play with shape dimensions.

More here.

Create figures for 3D printer.

MATHSPIG REPORT CARD: More playing with program needed!!!