Archive for the ‘graphs’ Category

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Death by Caffeine: The Math  Part 1 USA UNITS

September 10, 2018

Death by Caffeine: The Maths  Part 1 METRIC here

The lethal dose for caffeine is about 68 milligrams per lb of body weight. Average consumption of caffeine is about 200 milligrams a day. The Mayo Clinic advises against exceeding 500 to 600 milligrams per day.

 This work titled Timing is Everything is by street artist ABOVE in London.

You may want this much energy but be warned, energy drinks can kill.


It would take a ridiculously huge number of ANGRY WOMBAT energy drinks to kill a 14 year old weighing, say, 110 lb. Nevertheless, some kids are more sensitive to caffeine than others and then much lower levels of consumption of energy drinks can be fatal. 

See Death by Caffeine: The Math Part 2 USA UNITS

Here is the work (see below) TIMING IS EVERYTHING by street artist ABOVE in London showing the timing.

 

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I Can’t Sleep: Caffeine Math Part 3 USA UNITS

August 14, 2018

I Can’t Sleep Math: Caffeine Maths METRIC HERE.

Sensitivity to caffeine varies for individuals, but in healthy adults the half life for caffeine is approx 6hrs meaning your body eliminates half the caffeine you have drunk in 6 hrs. Ref: Caffeine Pharmacology

Caffeine interferes with sleep. One study found that consuming caffeine 6 hours before bedtime reduced total sleep time by 1 hour.

Caffeine content sources Caffeine Content Data Base

Street art by JEKS, South Carolina

The Half life equation is an exponential function.

The Mayo Clinic advises up to 400mg Caffeine a day for adults, which would be;

10 black teas

7 instant coffees

4 cappuccinos

2 dark roast brewed

less than one cup of Black Insomnia Coffee.

Approx half this amount of caffeine for 14 yos.

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I Can’t Sleep: Caffeine Maths Part 3 METRIC

August 14, 2018

I Can’t Sleep: Caffeine Math USA UNITS HERE.

Sensitivity to caffeine varies for individuals, but in healthy adults the half life for caffeine is approx 6hrs meaning your body eliminates half the caffeine you have drunk in 6 hrs. Ref: Caffeine Pharmacology

Caffeine interferes with sleep. One study found that consuming caffeine 6 hours before bedtime reduced total sleep time by 1 hour.

Caffeine content sources Caffeine Content Data Base

Street art by JEKS, South Carolina

The Half life equation is an exponential function.

The Mayo Clinic advises up to 400mg Caffeine a day for adults, which would be;

9 black teas

6 instant coffees

4 cappuccinos

2 dark roast brewed

less than one cup of Black Insomnia Coffee.

Approx half this amount of caffeine for 14 yos.

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Maths News: Volcano Survivor 2

May 8, 2018

Kilauea erupts in Hawaii MAY 2018.

The amazing maths of volcano eruptions.

Once lava flows are established new RIVERLETS can run on top of the original lava flow at great speed.
Puu-Oo-USGS lava riverlets

The fastest Lava flows recorded were in Hawaii in 1950 when Mauna Loa erupted. The lava traveled at 6 miles (10 kilometers) per hour through thick forest. But once the lava flows became established and good channels developed, the lava in the channels was flowing at up to 60 miles/hour (97 kph)

Can you out run a lava flow?

You are 2 km from the volcano rim and start running.

VL =   97 kph = 1.6 km per minute (k/min)

     =   60 mph

VH = 18 kph = 0.3 km/min

   = 11.2 mph (miles per hr )

GRAPH:

How long will it take for the lava to catch you?

Mauna Loa Volcano Lava Flow 1950 2

 

SIMULTANEOUS EQNS:

How long will it take for the lava to catch you?

Mathspig simultaneous Eqn 2

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WINTER OLYMPICS: One Rule Aerial Skiers Cannot Break

February 10, 2018

Aerial skiers aim for height rather than length. Their aerial flight times are much smaller than ski jumpers so air resistance has minimal impact.

In fact, there is one law the aerial skiers cannot break. It is the law of gravity.

Here is an equation for  projectile motion from Wired magazine.

Screen grab from Wired Magazine

Screen grab from Wired Magazine

The equation for projectile motion also applies to Motorbike Jumps and Longbow Arrows.

Here is the x-y graph for different launch angles.

trajectory wired magazine

trajectory wired magazine

 

You can go to this page for complete calculations. Aerial skiers twist and turn but their CENTRE OF GRAVITY must follow this graph. More on centre of Gravity at The Great Back Pack Attack ie.

The centre of gravity of Aerial Skiers must follow a

parabolic curve.

Aerial Parabola final 2

Rocky Maloney Winter X Games Aspen

Rocky Maloney Winter X Games Aspen

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5. It’s Too Hard

September 29, 2017

The Complaint:  

It’s too hard!………………

………………………………………………………………………….

The Cause:

This response often results when students face some new topic – often beyond numbers – that students can’t handle on auto pilot. Instead of working through the problem, they crash and burn.

………………………………………………………………………….

The Solution: 

I’m going to tell you a story. Bear with me for a minute. You did maths from Grade 1 to 6. You’re cool. No major dramas. Then something happens. A new topic, perhaps. Or a new teacher and a new topic. You don’t get it. You sit there looking confused. And then you do this. You say ‘I can’t do maths’( See post here) or ‘It’s too hard’.

In my maths teacher days terror topics were:

Long division

Algebra

Dividing Fractions

Geometry (because so few students listen to what the teacher is saying.)

Trigonometry (Lot of, you know, things to learn. Equations and stuff.)

So you stop doing maths. You retire at the age of, maybe, 13 years.

If you hit the MATHS WALL, here’s what you have to do. Back up a bit. Do some warm up maths on the topic. It’s out there.

eg. The Kahn Academy. I’m not saying it is easy. (See THE MATHS SPEECH here) I’m telling you it is doable. Practise.

Maths is always TOO HARD when you give up. But when you try amazing things can happen.

Besides, if a raccoon can do it.

Here is an exercise that you didn’t think you could do. But it is entirley doable by Middle School students with patience.

Karate Maths of OUCH! That hurts!


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CGI and Middle School Maths … Metric units

April 9, 2017

1. Story Board Sketches

The Pixar film, Finding Dory, began as storyboard sketches. There were 103,000 drawn for the film. The sketches are placed side-by-side in sequence in order to convey scenes and deliver a rough sense of how the story unfolds.

How many 64-page Exercise books would the story board take?

Only one side of the page of the 64-page exercise book would be used for storyboarding.

No. exercise books = 102,000/32  =  3,187.5

If put into flip Book form the story board sketches would produce a ‘rough’ version of the film.

Superman Vs Goku

………………………………………..

2. Ratio

If you are making a film about, say, Godzilla, you want him to be big. VERY BIG. But he has to share a screen with human characters.

If Godzilla is too big all the humans look like ants.

If he is too small … he looks like a toy TRex.

The Monster Maths:

Height: 108.2m Godzilla’s towering height in the 2014 film—the tallest onscreen incarnation ever

Tail: 167.74m Total length of Godzilla’s spiked tail

Volume: 89,724 m3 Godzilla’s total volume in the 2014 film.

Volume: 90,000 tons Godzilla’s volume if filled with water

Teeth: 1.07m  Length from the root to the tips of Godzilla’s canine teeth

Teeth: 60 Teeth in Godzilla’s mouth

Roar: 4.83km Approximate distance Godzilla’s roar reverberates. (100,000W Power of the 3.7m-high, 5.5m-wide speaker array from which the sound designers blasted Godzilla’s roar to record the sound in a “real world” context)

Feet: 17.66m  Total width of Godzilla’s feet across the widest point

Feet: 18.18m Length of Godzilla’s footprint from toe to heel

You vs Godzilla

The average height for 14-year-old boys in the U.S. is 164 cm.

For 14-year-old girls in the U.S. the average height is 158.75 cm.

Godzilla = 108.2 m  

We’ll assume an average height of, say, 1.6m for a 14 yo.

14 yo =  1.6 m    

Height:

108.2/1.6 = 67.6 = 68     

Footprint

You vs Godzilla’s Footprint

18.18/160 =  11.4         

Teeth

You vs Godzilla’s Tooth

1.07/1.60 = 0.7                      

………………………………………………

3. 3D Modeling: Polygon Count

3D modeling can be approached in several ways. There is a good explanation here.

One method is to use a 3D scanner to produce a 3D mesh.

Godzilla model under construction

Digital Godzilla as 3D mesh

The mesh consists of polygons. You’ll find everything you want to know about polygons here.

The greater the no. of polygons the better the resolution in a 3D mesh, the better the  resolution of the character or object as more shading and texture variation can be added.

So the POLYGON COUNT or POLY COUNT is a measure of the quality of an image.

Here are some POLY COUNTS:

Godzilla

500,000 polygons.

It took the 4 CGI artists 6 months to fully nail the texture of Godzilla’s scales. (See above)

Elysium

Just the space station ran close to 3 trillion polygons.

Transformers 2

Devastator had 13 million polygons

Clash of the Titans

The Kraken had 7 million Polygons.

Avatar

Apart from some bluescreen shots of live-action actors in cockpits, it’s all CG: gunships, missiles, smoke trails, water, fire, an army of photorealistic virtual characters and a giant tree made of 20 million polygons with 1.2 million leaves.

More here.

Lord of the Rings – The Two Towers (2002)

(See below)

The Gollum head model consisted of just over 2,600 polygons, which were mostly quads.

More here.

Film Animation vs Game Animation

The POLY COUNT is always greater in animated movies than in video games mainly because a higher poly count takes longer and costs more. A higher resolution is needed in a movie as it is shown on a much bigger screen.

Gollum: Game vs Film 3D model

Here are some POLY COUNTS for some popular games:

The Amazing Spiderman

Spiderman – 11,652

Assassin’s Creed 3

Benjamin Franklin – 17,744

Charles Lee – 25,994

Connor Kenway – 28,501

Desmond – 14,934

Haytham Kenya – 19,985

Batman: Arkham City

Batman: Film Version

Batman: Game Model

Batman Beyond suit – 13,050

Harley Quinn – 17,731

Harley Quinn (DLC) – 19,110

Poison Ivy – 15,977

Call of Duty: Black Ops

Frank Woods (full gear) – 19,777

Crysis 2 (console)

Nano suit – 19,073

Multiplayer suit – 27,414

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FREE 3D MODELING FOR MIDDLESCHOOL STUDENTS

TINKERCAD is the free online resource that allows students to create their own 3D graphs – like Godzilla vs You (above) or 3D images that can be used for 3D printing. Play with the program. Mathspig had a little play and produced the genetically challenged chicken (below).

Tinkercad Dashboard

Find here.

Drag and drop shapes.

More here.

Play with shape dimensions.

More here.

Create figures for 3D printer.

MATHSPIG REPORT CARD: More playing with program needed!!!